
Gone are the days of simply writing a “theme” to summarize feelings or thoughts on a subject. Nowdays, students are encouraged to develop the ideas from their “theme” and synthesize those thoughts into a multi-layered power-point document with colorful slides, unique backgrounds, engaging audio-visual inserts, and enticing dissolves. What teacher would not agree that using technology sometimes creates more problems than it solves? But also, what teacher would not agree that students are much more active and engaged while working in the computer lab? “Web resources allow the student to use background knowledge, make decisions, and see outcome of their hypotheses in virtual situations that would be impossible in real life. Software also provides incredibly engaging learning environments, resulting in increased motivation and retention in learning.”(Pitler et all 2007)
My 7th Grade American History class recently concluded the year with a two-week long study of the Oregon Trail. I enhanced the information in the textbook with a number of internet resources. I also included the addition of a computer simulation game called “The Oregon Trail.” This computer game takes the students as part of a group of immigrants on a virtual journey of the Oregon Trail. Along the way, the student is present with a number of obstacles they must overcome, ranging from lack of food and water, to accidents and to deadly diseases. I was not able to provide a copy for each student, so the class played the game on my Promethean Board.
It was interesting to watch how the group would interact and discuss strategy as a whole before choosing which decision to make. I felt that more class discussion took place than if students were playing the game individually. The game provided a unique way to let the students provide constructionism to the textbook lessons. Also, the class was able to analyze, problem solve, investigate, inquire, and make decisions together. I was able to help moderate discussions and provide an opportunity for all voices to be heard.
I think it is very important that teachers continue to look for ways to “cement” information into long term memories. I wonder what types of projects the next generation of students will be completing in their constructionism classrooms. My children will graduate in the class of 2022, I anticipate that the technology they will be using in their high school computer lab has not even been invented yet.
I think it is very important that teachers continue to look for ways to “cement” information into long term memories. I wonder what types of projects the next generation of students will be completing in their constructionism classrooms. My children will graduate in the class of 2022, I anticipate that the technology they will be using in their high school computer lab has not even been invented yet.
Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with classroom instruction that works. Alexandria, VA: ASCD.